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mjbWorld program - Extrude Tutorial (using Extrude node)

Introduction

Extrude is a way to create 3d shapes from 2d shapes. The method shown here creates a cross section in an extrude node.

For information about the alternative method without using the extrudeNode see here. This method may be better if you want to do collision detection.

Steps

Start the program (see here for deails of how to load the program)

Insert a TransformGoup node. To do this click on to show the 'insert view', then drag a transfornGroupBean from the insert view to the tree view:

Close the insert view and add a 2D view:

It might help to rearrange the views so that they dont overlap:

 

Setup the 2D view by clicking on its 'info' button. This brings up a dialog window, set the valuse as follows:

Mode: 3d from plan

Grid size: 20

Show grid

 


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progam

I am working on a project which uses these principles, if you would like to help me with this you are welcome to join in, here:

http://sourceforge.net/projects/mjbworld/

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Copyright (c) 1998-2008 Martin John Baker - All rights reserved - privacy policy.