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3D Theory - Snooker - Cueing

If we hit the cue exactly in the centre of the ball (so that the cue, centre of the ball and direction of travel are all in the same line) then a linear impulse will be transferred to the ball.

cue centre

This causes the ball to move, but not rotate, because there is no offset impulse which would cause the impulse equivalent to torque.

cue turn

 

leftside


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Book Shop - Further reading.

Where I can, I have put links to Amazon for books that are relevant to the subject, click on the appropriate country flag to get more details of the book or to buy it from them.

cover Developing Games in Java

other games programming books

Commercial Software Shop

Where I can, I have put links to Amazon for commercial software, not directly related to this site, but related to the subject being discussed, click on the appropriate country flag to get more details of the software or to buy it from them.

cover Dark Basic Professional Edition - It is better to get this professional edition

cover This is a version of basic designed for building games, for example to rotate a cube you might do the following:
make object cube 1,100
for x=1 to 360
rotate object 1,x,x,0
next x

cover Game Programming with Darkbasic - book for above software

other commercial software

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progam

I am working on a project which uses these principles, if you would like to help me with this you are welcome to join in, here:

http://sourceforge.net/projects/mjbworld/

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